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Published Thursday, August 16, 2007 by NYCvibes.
Over the recent times, you must have seen the splurge in violent videogames in the market.
Games like GTA: San Andreas, GTA IV, Manhunt 2, Postal 2, Midnight Club 3 etc have hit the retail shelves with a bang, release after release. The amount of violence has exponentially increased in each newer version. These games are changing the very definition of mainstream gaming entertainment. Sadistic and disturbing acts of violence are the sources of entertainment. Exposure to such content can have a deep psychological impact on children and adults playing it. Blood, gore and torture mixed with a nice array of assorted weapons have become the key ingredients of 'slasher' games. There's no room for mercy and your only goal is to win the game by killing as many as you can. Such development in the world of gaming raises questions about ethics, censorship and content management. Dont you think games should teach children a thing or two about good values and behaviour, rather than continued depiction of scenes encouraging violence?